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Event Emitting and Middleware Hooks

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Features

Table of Contents

Installation

npm install hookified --save
  

Usage

This was built because we constantly wanted hooks and events extended on libraires we are building such as Keyv and Cacheable. This is a simple way to add hooks and events to your classes.

import { Hookified } from 'hookified';
  
  class MyClass extends Hookified {
    constructor() {
      super();
    }
  
    async myMethodEmittingEvent() {
      this.emit('message', 'Hello World');
    }
  
    //with hooks you can pass data in and if they are subscribed via onHook they can modify the data
    async myMethodWithHooks(): Promise {
      let data = { some: 'data' };
      // do something
      await this.hook('before:myMethod2', data);
  
      return data;
    }
  }
  

You can even pass in multiple arguments to the hooks:

import { Hookified } from 'hookified';
  
  class MyClass extends Hookified {
    constructor() {
      super();
    }
  
    async myMethodWithHooks(): Promise {
      let data = { some: 'data' };
      let data2 = { some: 'data2' };
      // do something
      await this.hook('before:myMethod2', data, data2);
  
      return data;
    }
  }
  

Using it in the Browser

<script type="module">
    import { Hookified } from 'https://cdn.jsdelivr.net/npm/hookified/dist/browser/index.js';
  
    class MyClass extends Hookified {
      constructor() {
        super();
      }
  
      async myMethodEmittingEvent() {
        this.emit('message', 'Hello World');
      }
  
      //with hooks you can pass data in and if they are subscribed via onHook they can modify the data
      async myMethodWithHooks(): Promise {
        let data = { some: 'data' };
        // do something
        await this.hook('before:myMethod2', data);
  
        return data;
      }
    }
  script>
  

if you are not using ESM modules, you can use the following:

<script src="https://cdn.jsdelivr.net/npm/hookified/dist/browser/index.global.js">script>
  <script>
    class MyClass extends Hookified {
      constructor() {
        super();
      }
  
      async myMethodEmittingEvent() {
        this.emit('message', 'Hello World');
      }
  
      //with hooks you can pass data in and if they are subscribed via onHook they can modify the data
      async myMethodWithHooks(): Promise {
        let data = { some: 'data' };
        // do something
        await this.hook('before:myMethod2', data);
  
        return data;
      }
    }
  script>
  

Hooks

Standard Hook

The Hook class provides a convenient way to create hook entries. It implements the IHook interface.

The IHook interface has the following properties:

Property Type Required Description
id string No Unique identifier for the hook. Auto-generated via crypto.randomUUID() if not provided.
event string Yes The event name for the hook.
handler HookFn Yes The handler function for the hook.

When a hook is registered, it is assigned an id (auto-generated if not provided). The id can be used to look up or remove hooks via getHook and removeHookById. If you register a hook with the same id on the same event, it will replace the existing hook in-place (preserving its position).

Using the Hook class:

import { Hook, Hookified } from 'hookified';
  
  class MyClass extends Hookified {
    constructor() { super(); }
  }
  
  const myClass = new MyClass();
  
  // Without id (auto-generated)
  const hook = new Hook('before:save', async (data) => {
    data.validated = true;
  });
  
  // With id
  const hook2 = new Hook('after:save', async (data) => {
    console.log('saved');
  }, 'my-after-save-hook');
  
  // Register with onHook
  myClass.onHook(hook);
  
  // Or register multiple hooks with onHooks
  const hooks = [
    new Hook('before:save', async (data) => { data.validated = true; }),
    new Hook('after:save', async (data) => { console.log('saved'); }),
  ];
  myClass.onHooks(hooks);
  
  // Remove hooks
  myClass.removeHooks(hooks);
  

Using plain TypeScript with the IHook interface:

import { Hookified, type IHook } from 'hookified';
  
  class MyClass extends Hookified {
    constructor() { super(); }
  }
  
  const myClass = new MyClass();
  
  const hook: IHook = {
    id: 'my-validation-hook', // optional — auto-generated if omitted
    event: 'before:save',
    handler: async (data) => {
      data.validated = true;
    },
  };
  
  const stored = myClass.onHook(hook);
  console.log(stored?.id); // 'my-validation-hook'
  
  // Later, remove by id
  myClass.removeHookById('my-validation-hook');
  

Waterfall Hook

The WaterfallHook class chains multiple hook functions sequentially in a waterfall pipeline. Each hook receives a context containing the original arguments and the accumulated results from all previous hooks. It implements the IHook interface, so it integrates directly with Hookified.onHook().

The WaterfallHookContext has the following properties:

Property Type Description
initialArgs any The original arguments passed to the waterfall execution.
results WaterfallHookResult[] Array of { hook, result } entries from previous hooks. Empty for the first hook.

Basic usage:

import { WaterfallHook } from 'hookified';
  
  const wh = new WaterfallHook('process', ({ results, initialArgs }) => {
    // Final handler receives all accumulated results
    const lastResult = results[results.length - 1].result;
    console.log('Final:', lastResult);
  });
  
  // Add transformation hooks to the pipeline
  wh.addHook(({ initialArgs }) => {
    return initialArgs + 1; // 5 -> 6
  });
  
  wh.addHook(({ results }) => {
    return results[results.length - 1].result * 2; // 6 -> 12
  });
  
  // Execute the waterfall by calling handler directly
  await wh.handler(5); // Final: 12
  

Integrating with Hookified via onHook():

import { Hookified, WaterfallHook } from 'hookified';
  
  class MyClass extends Hookified {
    constructor() { super(); }
  }
  
  const myClass = new MyClass();
  
  const wh = new WaterfallHook('save', ({ results }) => {
    const data = results[results.length - 1].result;
    console.log('Saved:', data);
  });
  
  wh.addHook(({ initialArgs }) => {
    return { ...initialArgs, validated: true };
  });
  
  wh.addHook(({ results }) => {
    return { ...results[results.length - 1].result, timestamp: Date.now() };
  });
  
  // Register with Hookified — works because WaterfallHook implements IHook
  myClass.onHook(wh);
  
  // When hook() fires, the full waterfall pipeline executes
  await myClass.hook('save', { name: 'test' });
  // Saved: { name: 'test', validated: true, timestamp: ... }
  

Managing hooks:

const wh = new WaterfallHook('process', ({ results }) => results);
  
  const myHook = ({ initialArgs }) => initialArgs + 1;
  wh.addHook(myHook);
  
  // Remove a hook by reference
  wh.removeHook(myHook); // returns true
  
  // Access the hooks array
  console.log(wh.hooks.length); // 0
  

API - Hooks

All examples below assume the following setup unless otherwise noted:

import { Hookified } from 'hookified';
  class MyClass extends Hookified {
    constructor(options) { super(options); }
  }
  const myClass = new MyClass();
  

.allowDeprecated

Controls whether deprecated hooks are allowed to be registered and executed. Default is true. When set to false, deprecated hooks will still emit warnings but will be prevented from registration and execution.

import { Hookified } from 'hookified';
  
  const deprecatedHooks = new Map([
    ['oldHook', 'Use newHook instead']
  ]);
  
  class MyClass extends Hookified {
    constructor() {
      super({ deprecatedHooks, allowDeprecated: false });
    }
  }
  
  const myClass = new MyClass();
  
  console.log(myClass.allowDeprecated); // false
  
  // Listen for deprecation warnings (still emitted even when blocked)
  myClass.on('warn', (event) => {
    console.log(`Warning: ${event.message}`);
  });
  
  // Try to register a deprecated hook - will emit warning but not register
  myClass.onHook({ event: 'oldHook', handler: () => {
    console.log('This will never execute');
  }});
  // Output: Warning: Hook "oldHook" is deprecated: Use newHook instead
  
  // Verify hook was not registered
  console.log(myClass.getHooks('oldHook')); // undefined
  
  // Try to execute a deprecated hook - will emit warning but not execute
  await myClass.hook('oldHook');
  // Output: Warning: Hook "oldHook" is deprecated: Use newHook instead
  // (but no handlers execute)
  
  // Non-deprecated hooks work normally
  myClass.onHook({ event: 'validHook', handler: () => {
    console.log('This works fine');
  }});
  
  console.log(myClass.getHooks('validHook')); // [handler function]
  
  // You can dynamically change the setting
  myClass.allowDeprecated = true;
  
  // Now deprecated hooks can be registered and executed
  myClass.onHook({ event: 'oldHook', handler: () => {
    console.log('Now this works');
  }});
  
  console.log(myClass.getHooks('oldHook')); // [handler function]
  

Behavior when allowDeprecated is false:

Use cases:

.deprecatedHooks

A Map of deprecated hook names to deprecation messages. When a deprecated hook is used, a warning will be emitted via the 'warn' event and logged to the logger (if available). Default is an empty Map.

import { Hookified } from 'hookified';
  
  // Define deprecated hooks with custom messages
  const deprecatedHooks = new Map([
    ['oldHook', 'Use newHook instead'],
    ['legacyMethod', 'This hook will be removed in v2.0'],
    ['deprecatedFeature', ''] // Empty message - will just say "deprecated"
  ]);
  
  class MyClass extends Hookified {
    constructor() {
      super({ deprecatedHooks });
    }
  }
  
  const myClass = new MyClass();
  
  console.log(myClass.deprecatedHooks); // Map with deprecated hooks
  
  // Listen for deprecation warnings
  myClass.on('warn', (event) => {
    console.log(`Deprecation warning: ${event.message}`);
    // event.hook contains the hook name
    // event.message contains the full warning message
  });
  
  // Using a deprecated hook will emit warnings
  myClass.onHook({ event: 'oldHook', handler: () => {
    console.log('This hook is deprecated');
  }});
  // Output: Hook "oldHook" is deprecated: Use newHook instead
  
  // Using a deprecated hook with empty message
  myClass.onHook({ event: 'deprecatedFeature', handler: () => {
    console.log('This hook is deprecated');
  }});
  // Output: Hook "deprecatedFeature" is deprecated
  
  // You can also set deprecated hooks dynamically
  myClass.deprecatedHooks.set('anotherOldHook', 'Please migrate to the new API');
  
  // Works with logger if provided
  import pino from 'pino';
  const logger = pino();
  
  const myClassWithLogger = new Hookified({
    deprecatedHooks,
    eventLogger: logger
  });
  
  // Deprecation warnings will be logged to logger.warn
  

The deprecation warning system applies to the following hook-related methods:

Note: getHooks(), removeHook(), and removeHooks() do not check for deprecated hooks and always operate normally.

Deprecation warnings are emitted in two ways:

  1. Event: A 'warn' event is emitted with { hook: string, message: string }
  2. Logger: Logged to eventLogger.warn() if an eventLogger is configured and has a warn method

.enforceBeforeAfter

If set to true, enforces that all hook names must start with 'before' or 'after'. This is useful for maintaining consistent hook naming conventions in your application. Default is false.

import { Hookified } from 'hookified';
  
  class MyClass extends Hookified {
    constructor() {
      super({ enforceBeforeAfter: true });
    }
  }
  
  const myClass = new MyClass();
  
  console.log(myClass.enforceBeforeAfter); // true
  
  // These will work fine
  myClass.onHook({ event: 'beforeSave', handler: async () => {
    console.log('Before save hook');
  }});
  
  myClass.onHook({ event: 'afterSave', handler: async () => {
    console.log('After save hook');
  }});
  
  myClass.onHook({ event: 'before:validation', handler: async () => {
    console.log('Before validation hook');
  }});
  
  // This will throw an error
  try {
    myClass.onHook({ event: 'customEvent', handler: async () => {
      console.log('This will not work');
    }});
  } catch (error) {
    console.log(error.message); // Hook event "customEvent" must start with "before" or "after" when enforceBeforeAfter is enabled
  }
  
  // You can also change it dynamically
  myClass.enforceBeforeAfter = false;
  myClass.onHook({ event: 'customEvent', handler: async () => {
    console.log('This will work now');
  }});
  

The validation applies to all hook-related methods:

Note: The beforeHook() and afterHook() helper methods automatically generate proper hook names and work regardless of the enforceBeforeAfter setting.

.eventLogger

If set, errors thrown in hooks will be logged to the logger. If not set, errors will be only emitted.

import pino from 'pino';
  
  const myClass = new MyClass({ eventLogger: pino() });
  
  myClass.onHook({ event: 'before:myMethod2', handler: async () => {
    throw new Error('error');
  }});
  
  // when you call before:myMethod2 it will log the error to the logger
  await myClass.hook('before:myMethod2');
  

.hooks

Get all hooks. Returns a Map where each key is an event name and the value is an array of IHook objects.

myClass.onHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'new data';
  }});
  
  console.log(myClass.hooks); // Map { 'before:myMethod2' => [{ event: 'before:myMethod2', handler: [Function] }] }
  

.throwOnHookError

If set to true, errors thrown in hooks will be thrown. If set to false, errors will be only emitted.

const myClass = new MyClass({ throwOnHookError: true });
  
  console.log(myClass.throwOnHookError); // true
  
  try {
    myClass.onHook({ event: 'error-event', handler: async () => {
      throw new Error('error');
    }});
  
    await myClass.hook('error-event');
  } catch (error) {
    console.log(error.message); // error
  }
  
  myClass.throwOnHookError = false;
  console.log(myClass.throwOnHookError); // false
  

.useHookClone

Controls whether hook objects are cloned before storing internally. Default is true. When true, a shallow copy of the IHook object is stored, preventing external mutation from affecting registered hooks. When false, the original reference is stored directly.

const myClass = new MyClass({ useHookClone: false });
  
  const hook = { event: 'before:save', handler: async (data) => {} };
  myClass.onHook(hook);
  
  // With useHookClone: false, the stored hook is the same reference
  const storedHooks = myClass.getHooks('before:save');
  console.log(storedHooks[0] === hook); // true
  
  // You can dynamically change the setting
  myClass.useHookClone = true;
  

.addHook(event, handler)

This is an alias for .onHook() that takes an event name and handler function directly.

myClass.addHook('before:myMethod2', async (data) => {
    data.some = 'new data';
  });
  

.afterHook(eventName, ...args)

This is a helper function that will prepend a hook name with after:.

// Inside your class method — the event name will be `after:myMethod2`
  await this.afterHook('myMethod2', data);
  

.beforeHook(eventName, ...args)

This is a helper function that will prepend a hook name with before:.

// Inside your class method — the event name will be `before:myMethod2`
  await this.beforeHook('myMethod2', data);
  

.callHook(eventName, ...args)

This is an alias for .hook(eventName, ...args) for backwards compatibility.

.clearHooks()

Clear all hooks across all events.

myClass.onHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'new data';
  }});
  
  myClass.clearHooks();
  

.getHook(id)

Get a specific hook by id, searching across all events. Returns the IHook if found, or undefined.

const myClass = new MyClass();
  
  myClass.onHook({
    id: 'my-hook',
    event: 'before:save',
    handler: async (data) => { data.validated = true; },
  });
  
  const hook = myClass.getHook('my-hook');
  console.log(hook?.id); // 'my-hook'
  console.log(hook?.event); // 'before:save'
  console.log(hook?.handler); // [Function]
  

.getHooks(eventName)

Get all hooks for an event. Returns an IHook[] array, or undefined if no hooks are registered for the event.

myClass.onHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'new data';
  }});
  
  console.log(myClass.getHooks('before:myMethod2')); // [{ event: 'before:myMethod2', handler: [Function] }]
  

.hook(eventName, ...args)

Run a hook event.

// Inside your class method
  await this.hook('before:myMethod2', data);
  

You can pass multiple arguments to the hook:

// Inside your class method
  await this.hook('before:myMethod2', data, data2);
  
  // The handler receives all arguments
  myClass.onHook({ event: 'before:myMethod2', handler: async (data, data2) => {
    data.some = 'new data';
    data2.some = 'new data2';
  }});
  

.hookSync(eventName, ...args)

Run a hook event synchronously. Async handlers (functions declared with async keyword) are silently skipped and only synchronous handlers are executed.

Note: The .hook() method is preferred as it executes both sync and async functions. Use .hookSync() only when you specifically need synchronous execution.

// This sync handler will execute
  myClass.onHook({ event: 'before:myMethod', handler: (data) => {
    data.some = 'modified';
  }});
  
  // This async handler will be silently skipped
  myClass.onHook({ event: 'before:myMethod', handler: async (data) => {
    data.some = 'will not run';
  }});
  
  // Inside your class method
  this.hookSync('before:myMethod', data); // Only sync handler runs
  

.onHook(hook, options?)

Subscribe to a hook event. Takes an IHook object and an optional OnHookOptions object. Returns the stored IHook (with id assigned), or undefined if the hook was blocked by deprecation. The returned reference is the exact object stored internally, which is useful for later removal with .removeHook() or .removeHookById(). To register multiple hooks at once, use .onHooks().

If the hook has an id, it will be used as-is. If not, a UUID is auto-generated via crypto.randomUUID(). If a hook with the same id already exists on the same event, it will be replaced in-place (preserving its position in the array).

Options (OnHookOptions):

// Single hook — returns the stored IHook with id
  const stored = myClass.onHook({
    event: 'before:myMethod2',
    handler: async (data) => {
      data.some = 'new data';
    },
  });
  console.log(stored.id); // auto-generated UUID
  
  // With a custom id
  const stored2 = myClass.onHook({
    id: 'my-validation',
    event: 'before:save',
    handler: async (data) => { data.validated = true; },
  });
  
  // Replace hook by registering with the same id
  myClass.onHook({
    id: 'my-validation',
    event: 'before:save',
    handler: async (data) => { data.validated = true; data.extra = true; },
  });
  // Only one hook with id 'my-validation' exists, at the same position
  
  // Remove by id
  myClass.removeHookById('my-validation');
  
  // Use the returned reference to remove the hook later
  myClass.removeHook(stored);
  
  // Override useHookClone per-call — store original reference even though instance default is true
  const hook = { event: 'before:save', handler: async (data) => {} };
  myClass.onHook(hook, { useHookClone: false });
  console.log(myClass.getHooks('before:save')[0] === hook); // true
  
  // Insert at the top of the handlers array
  myClass.onHook({ event: 'before:save', handler: async (data) => {} }, { position: 'Top' });
  
  // Insert at a specific index
  myClass.onHook({ event: 'before:save', handler: async (data) => {} }, { position: 1 });
  

.onHooks(Array, options?)

Subscribe to multiple hook events at once. Takes an array of IHook objects and an optional OnHookOptions object that is applied to each hook.

const hooks = [
    {
      event: 'before:myMethodWithHooks',
      handler: async (data) => {
        data.some = 'new data1';
      },
    },
    {
      event: 'after:myMethodWithHooks',
      handler: async (data) => {
        data.some = 'new data2';
      },
    },
  ];
  myClass.onHooks(hooks);
  
  // With options — insert all hooks at the top
  myClass.onHooks(hooks, { position: 'Top' });
  
  // With options — skip cloning for all hooks in this batch
  myClass.onHooks(hooks, { useHookClone: false });
  

.onceHook(hook)

Subscribe to a hook event once. Takes an IHook object with event and handler properties. After the handler is called once, it is automatically removed.

myClass.onceHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'new data';
  }});
  
  await myClass.hook('before:myMethod2', data); // handler runs once then is removed
  console.log(myClass.hooks.size); // 0
  

.prependHook(hook, options?)

Subscribe to a hook event before all other hooks. Takes an IHook object with event and handler properties. Returns the stored IHook (with generated id), or undefined if blocked by deprecation. Equivalent to calling onHook(hook, { position: "Top" }).

An optional PrependHookOptions object can be passed with:

myClass.onHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'new data';
  }});
  myClass.prependHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'will run before new data';
  }});
  

.prependOnceHook(hook, options?)

Subscribe to a hook event before all other hooks. Takes an IHook object with event and handler properties. After the handler is called once, it is automatically removed. Returns the stored IHook (with generated id), or undefined if blocked by deprecation.

An optional PrependHookOptions object can be passed with:

myClass.onHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'new data';
  }});
  myClass.prependOnceHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'will run before new data';
  }});
  

.removeEventHooks(eventName)

Removes all hooks for a specific event and returns the removed hooks as an IHook[] array. Returns an empty array if no hooks are registered for the event.

myClass.onHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'new data';
  }});
  myClass.onHook({ event: 'before:myMethod2', handler: async (data) => {
    data.some = 'more data';
  }});
  
  // Remove all hooks for a specific event
  const removed = myClass.removeEventHooks('before:myMethod2');
  console.log(removed.length); // 2
  

.removeHook(hook)

Unsubscribe a handler from a hook event. Takes an IHook object with event and handler properties. Returns the removed hook as an IHook object, or undefined if the handler was not found.

const handler = async (data) => {
    data.some = 'new data';
  };
  
  myClass.onHook({ event: 'before:myMethod2', handler });
  
  const removed = myClass.removeHook({ event: 'before:myMethod2', handler });
  console.log(removed); // { event: 'before:myMethod2', handler: [Function] }
  

.removeHookById(id)

Remove one or more hooks by id, searching across all events. Accepts a single string or an array of string ids.

When the last hook for an event is removed, the event key is cleaned up.

const myClass = new MyClass();
  
  myClass.onHook({ id: 'hook-a', event: 'before:save', handler: async () => {} });
  myClass.onHook({ id: 'hook-b', event: 'after:save', handler: async () => {} });
  myClass.onHook({ id: 'hook-c', event: 'before:save', handler: async () => {} });
  
  // Remove a single hook by id
  const removed = myClass.removeHookById('hook-a');
  console.log(removed?.id); // 'hook-a'
  
  // Remove multiple hooks by ids
  const removedMany = myClass.removeHookById(['hook-b', 'hook-c']);
  console.log(removedMany.length); // 2
  

.removeHooks(Array)

Unsubscribe from multiple hooks. Returns an array of the hooks that were successfully removed.

const hooks = [
    { event: 'before:save', handler: async (data) => { data.some = 'new data1'; } },
    { event: 'after:save', handler: async (data) => { data.some = 'new data2'; } },
  ];
  myClass.onHooks(hooks);
  
  const removed = myClass.removeHooks(hooks);
  console.log(removed.length); // 2
  

API - Events

All examples below assume the following setup unless otherwise noted:

import { Hookified } from 'hookified';
  class MyClass extends Hookified {
    constructor(options) { super(options); }
  }
  const myClass = new MyClass();
  

.throwOnEmitError

If set to true, errors emitted as error will always be thrown, even if there are listeners. If set to false (default), errors will only be emitted to listeners.

const myClass = new MyClass({ throwOnEmitError: true });
  
  myClass.on('error', (err) => {
    console.log('listener received:', err.message);
  });
  
  try {
    myClass.emit('error', new Error('This will throw despite having a listener'));
  } catch (error) {
    console.log(error.message); // This will throw despite having a listener
  }
  

.throwOnEmptyListeners

If set to true, errors will be thrown when emitting an error event with no listeners. This follows the standard Node.js EventEmitter behavior. Default is true.

const myClass = new MyClass({ throwOnEmptyListeners: true });
  
  console.log(myClass.throwOnEmptyListeners); // true (default)
  
  // This will throw because there are no error listeners
  try {
    myClass.emit('error', new Error('Something went wrong'));
  } catch (error) {
    console.log(error.message); // Something went wrong
  }
  
  // Add an error listener - now it won't throw
  myClass.on('error', (error) => {
    console.log('Error caught:', error.message);
  });
  
  myClass.emit('error', new Error('This will be caught')); // No throw, listener handles it
  
  // You can also change it dynamically
  myClass.throwOnEmptyListeners = false;
  console.log(myClass.throwOnEmptyListeners); // false
  

Difference between throwOnEmitError and throwOnEmptyListeners:

When both are set to true, throwOnEmitError takes precedence.

.on(eventName, handler)

Subscribe to an event.

myClass.on('message', (message) => {
    console.log(message);
  });
  

.off(eventName, handler)

Unsubscribe from an event.

const handler = (message) => {
    console.log(message);
  };
  
  myClass.on('message', handler);
  myClass.off('message', handler);
  

.emit(eventName, ...args)

Emit an event.

myClass.emit('message', 'Hello World');
  

.listeners(eventName)

Get all listeners for an event.

myClass.on('message', (message) => {
    console.log(message);
  });
  
  console.log(myClass.listeners('message'));
  

.removeAllListeners(eventName)

Remove all listeners for an event.

myClass.on('message', (message) => {
    console.log(message);
  });
  
  myClass.removeAllListeners('message');
  

.setMaxListeners(maxListeners: number)

Set the maximum number of listeners for a single event. Default is 0 (unlimited). Negative values are treated as 0. Setting to 0 disables the limit and the warning. When the limit is exceeded, a MaxListenersExceededWarning is emitted via console.warn but the listener is still added. This matches standard Node.js EventEmitter behavior.

myClass.setMaxListeners(1);
  
  myClass.on('message', (message) => {
    console.log(message);
  });
  
  myClass.on('message', (message) => {
    console.log(message);
  }); // warning emitted but listener is still added
  
  console.log(myClass.listenerCount('message')); // 2
  

.once(eventName, handler)

Subscribe to an event once.

myClass.once('message', (message) => {
    console.log(message);
  });
  
  myClass.emit('message', 'Hello World'); // handler runs
  myClass.emit('message', 'Hello World'); // handler does not run
  

.prependListener(eventName, handler)

Prepend a listener to an event. This will be called before any other listeners.

myClass.prependListener('message', (message) => {
    console.log(message);
  });
  

.prependOnceListener(eventName, handler)

Prepend a listener to an event once. This will be called before any other listeners.

myClass.prependOnceListener('message', (message) => {
    console.log(message);
  });
  
  myClass.emit('message', 'Hello World');
  

.eventNames()

Get all event names.

myClass.on('message', (message) => {
    console.log(message);
  });
  
  console.log(myClass.eventNames()); // ['message']
  

.listenerCount(eventName?)

Get the count of listeners for an event or all events if eventName not provided.

myClass.on('message', (message) => {
    console.log(message);
  });
  
  console.log(myClass.listenerCount('message')); // 1
  

.rawListeners(eventName?)

Get all listeners for an event or all events if eventName not provided.

myClass.on('message', (message) => {
    console.log(message);
  });
  
  console.log(myClass.rawListeners('message'));
  

Logging

Hookified integrates logging directly into the event system. When an eventLogger is configured, all emitted events are automatically logged to the appropriate log level based on the event name.

How It Works

When you emit an event, Hookified automatically sends the event data to the configured eventLogger using the appropriate log method:

Event Name Logger Method
error eventLogger.error()
warn eventLogger.warn()
debug eventLogger.debug()
trace eventLogger.trace()
fatal eventLogger.fatal()
Any other eventLogger.info()

The logger receives two arguments:

  1. message: A string extracted from the event data (error messages, object messages, or JSON stringified data)
  2. context: An object containing { event: eventName, data: originalData }

Setting Up a Logger

Any logger that implements the Logger interface is compatible. This includes popular loggers like Pino, Winston, Bunyan, and others.

type Logger = {
    trace: (message: string, ...args: unknown[]) => void;
    debug: (message: string, ...args: unknown[]) => void;
    info: (message: string, ...args: unknown[]) => void;
    warn: (message: string, ...args: unknown[]) => void;
    error: (message: string, ...args: unknown[]) => void;
    fatal: (message: string, ...args: unknown[]) => void;
  };
  

Usage Example with Pino

import { Hookified } from 'hookified';
  import pino from 'pino';
  
  const logger = pino();
  
  class MyService extends Hookified {
    constructor() {
      super({ eventLogger: logger });
    }
  
    async processData(data) {
      // This will log to logger.info with the data
      this.emit('info', { action: 'processing', data });
  
      try {
        // ... process data
        this.emit('debug', { action: 'completed', result: 'success' });
      } catch (err) {
        // This will log to logger.error with the error message
        this.emit('error', err);
      }
    }
  }
  
  const service = new MyService();
  
  // All events are automatically logged
  service.emit('info', 'Service started');        // -> logger.info()
  service.emit('warn', { message: 'Low memory' }); // -> logger.warn()
  service.emit('error', new Error('Failed'));      // -> logger.error()
  service.emit('custom-event', { foo: 'bar' });    // -> logger.info() (default)
  

You can also set or change the eventLogger after instantiation:

const service = new MyService();
  service.eventLogger = pino({ level: 'debug' });
  
  // Or remove the eventLogger
  service.eventLogger = undefined;
  

Benchmarks

We are doing very simple benchmarking to see how this compares to other libraries using tinybench. This is not a full benchmark but just a simple way to see how it performs.

Hooks

name summary ops/sec time/op margin samples
Hookified (v2.0.1) 🥇 5M 221ns ±0.01% 5M
Hookable (v6.0.1) -59% 2M 569ns ±0.01% 2M

Emits

This shows how on par hookified is to the native EventEmitter and popular eventemitter3. These are simple emitting benchmarks to see how it performs. Our goal is to be as close or better than the other libraries including native (EventEmitter).

name summary ops/sec time/op margin samples
Hookified (v2.0.1) 🥇 12M 93ns ±0.01% 11M
EventEmitter3 (v5.0.4) -2.4% 12M 91ns ±0.01% 11M
EventEmitter (v24.11.1) -2.6% 12M 90ns ±0.01% 11M
Emittery (v1.2.0) -91% 1M 1µs ±0.01% 990K

Note: the EventEmitter version is Nodejs versioning.

Migrating from v1 to v2

Quick Guide

v2 overhauls hook storage to use IHook objects instead of raw functions. This enables hook IDs, ordering via position, cloning control, and new hook types like WaterfallHook. The main change most users will notice is that onHook now takes an IHook object instead of positional arguments:

// v1 — positional arguments
  hookified.onHook('before:save', async (data) => {});
  
  // v2 — IHook object (or use addHook for positional args)
  hookified.onHook({ event: 'before:save', handler: async (data) => {} });
  hookified.addHook('before:save', async (data) => {}); // still works
  

Other common changes:

v1 v2
throwHookErrors throwOnHookError
logger eventLogger
onHookEntry(hook) onHook(hook)
HookEntry type IHook interface
Hook type (fn) HookFn type
getHooks() returns HookFn[] getHooks() returns IHook[]
removeHook(event, handler) removeHook({ event, handler })

See below for full details on each change.

Breaking Changes

New Features

Breaking Changes

Change Summary
throwHookErrors Renamed to throwOnHookError
throwOnEmptyListeners Default changed from false to true
logger Renamed to eventLogger
maxListeners Default changed from 100 to 0 (unlimited), no longer truncates
onHookEntry Removed — use onHook instead
onHook signature Now takes IHook object instead of (event, handler)
HookEntry / Hook types Replaced with IHook / HookFn
removeHook / removeHooks Now return removed hooks; no longer check deprecated status
Internal hook storage Uses IHook objects instead of raw functions
onceHook, prependHook, etc. Now take IHook instead of (event, handler)
onHook return Now returns stored IHook (was void)

throwHookErrors removed — use throwOnHookError instead

The deprecated throwHookErrors option and property has been removed. Use throwOnHookError instead.

Before (v1):

super({ throwHookErrors: true });
  myClass.throwHookErrors = false;
  

After (v2):

super({ throwOnHookError: true });
  myClass.throwOnHookError = false;
  

throwOnEmptyListeners now defaults to true

The throwOnEmptyListeners option now defaults to true, matching standard Node.js EventEmitter behavior. Previously it defaulted to false. If you emit an error event with no listeners registered, an error will now be thrown by default.

Before (v1):

const myClass = new MyClass(); // throwOnEmptyListeners defaults to false
  myClass.emit('error', new Error('No throw')); // silently ignored
  

After (v2):

const myClass = new MyClass(); // throwOnEmptyListeners defaults to true
  myClass.emit('error', new Error('This will throw')); // throws!
  
  // To restore v1 behavior:
  const myClass2 = new MyClass({ throwOnEmptyListeners: false });
  

logger renamed to eventLogger

The logger option and property has been renamed to eventLogger to avoid conflicts with other logger properties in your classes.

Before (v1):

super({ logger });
  myClass.logger = pino({ level: 'debug' });
  

After (v2):

super({ eventLogger: logger });
  myClass.eventLogger = pino({ level: 'debug' });
  

maxListeners default changed from 100 to 0 (unlimited) and no longer truncates

The default maximum number of listeners has changed from 100 to 0 (unlimited). The MaxListenersExceededWarning will no longer be emitted unless you explicitly set a limit via setMaxListeners(). Additionally, setMaxListeners() no longer truncates existing listeners — it only sets the warning threshold, matching standard Node.js EventEmitter behavior.

Before (v1):

const myClass = new MyClass(); // maxListeners defaults to 100
  // Warning emitted after adding 100+ listeners to the same event
  // setMaxListeners() would truncate existing listeners exceeding the limit
  

After (v2):

const myClass = new MyClass(); // maxListeners defaults to 0 (unlimited)
  // No warning — unlimited listeners allowed
  // setMaxListeners() only sets warning threshold, never removes listeners
  
  // To restore v1 warning behavior:
  myClass.setMaxListeners(100);
  

onHookEntry removed — use onHook instead

The onHookEntry method has been removed. Use onHook which now accepts an IHook object (or array of IHook) directly.

Before (v1):

hookified.onHookEntry({ event: 'before:save', handler: async (data) => {} });
  

After (v2):

hookified.onHook({ event: 'before:save', handler: async (data) => {} });
  

onHook signature changed

onHook no longer accepts positional (event, handler) arguments. It now takes a single IHook object or Hook class instance. Use addHook(event, handler) if you prefer positional arguments. Use onHooks() for bulk registration.

Before (v1):

hookified.onHook('before:save', async (data) => {});
  

After (v2):

// Using IHook object
  hookified.onHook({ event: 'before:save', handler: async (data) => {} });
  
  // For multiple hooks, use onHooks
  hookified.onHooks([
    { event: 'before:save', handler: async (data) => {} },
    { event: 'after:save', handler: async (data) => {} },
  ]);
  
  // Or use addHook for positional args
  hookified.addHook('before:save', async (data) => {});
  

HookEntry type and Hook type removed

The HookEntry type has been removed and replaced with the IHook interface. The Hook type (function type) has been renamed to HookFn.

Before (v1):

import type { HookEntry, Hook } from 'hookified';
  
  const hook: HookEntry = { event: 'before:save', handler: async () => {} };
  const myHook: Hook = async (data) => {};
  

After (v2):

import type { IHook, HookFn } from 'hookified';
  
  const hook: IHook = { event: 'before:save', handler: async () => {} };
  const myHook: HookFn = async (data) => {};
  

removeHook and removeHooks now return removed hooks

removeHook now returns the removed hook as an IHook object (or undefined if not found). removeHooks now returns an IHook[] array of the hooks that were successfully removed. Previously both returned void.

Before (v1):

hookified.removeHook('before:save', handler); // void
  hookified.removeHooks(hooks); // void
  

After (v2):

const removed = hookified.removeHook({ event: 'before:save', handler }); // IHook | undefined
  const removedHooks = hookified.removeHooks(hooks); // IHook[]
  

removeHook, removeHooks, and getHooks no longer check for deprecated hooks

Previously, removeHook, removeHooks, and getHooks would skip their operation and emit a deprecation warning when called with a deprecated hook name and allowDeprecated was false. This made it impossible to clean up or inspect deprecated hooks. These methods now always operate regardless of deprecation status.

Internal hook storage now uses IHook objects

The internal _hooks map now stores full IHook objects (Map) instead of raw handler functions (Map). This means .hooks returns Map and .getHooks() returns IHook[] | undefined.

Before (v1):

const hooks = myClass.getHooks('before:save'); // HookFn[]
  hooks[0](data); // direct function call
  

After (v2):

const hooks = myClass.getHooks('before:save'); // IHook[]
  hooks[0].handler(data); // access .handler property
  hooks[0].event; // 'before:save'
  

onceHook, prependHook, prependOnceHook, and removeHook now take IHook

These methods now accept an IHook object instead of separate (event, handler) arguments.

Before (v1):

hookified.onceHook('before:save', async (data) => {});
  hookified.prependHook('before:save', async (data) => {});
  hookified.prependOnceHook('before:save', async (data) => {});
  hookified.removeHook('before:save', handler);
  

After (v2):

hookified.onceHook({ event: 'before:save', handler: async (data) => {} });
  hookified.prependHook({ event: 'before:save', handler: async (data) => {} });
  hookified.prependOnceHook({ event: 'before:save', handler: async (data) => {} });
  hookified.removeHook({ event: 'before:save', handler });
  

onHook now returns the stored hook

onHook now returns the stored IHook object (or undefined if blocked by deprecation). Previously it returned void. The returned reference is the exact object stored internally, making it easy to later remove with removeHook().

Before (v1):

hookified.onHook({ event: 'before:save', handler }); // void
  

After (v2):

const stored = hookified.onHook({ event: 'before:save', handler }); // IHook | undefined
  hookified.removeHook(stored); // exact reference match
  

New Features

Hook class

A new Hook class is available for creating hook entries. It implements the IHook interface and can be used anywhere IHook is accepted.

import { Hook } from 'hookified';
  
  const hook = new Hook('before:save', async (data) => {
    data.validated = true;
  });
  
  myClass.onHook(hook);
  

WaterfallHook class

A new WaterfallHook class is available for creating sequential data transformation pipelines. It implements the IHook interface and integrates directly with Hookified.onHook(). Each hook in the chain receives a WaterfallHookContext with initialArgs (the original arguments) and results (an array of { hook, result } entries from all previous hooks).

import { Hookified, WaterfallHook } from 'hookified';
  
  class MyClass extends Hookified {
    constructor() { super(); }
  }
  
  const myClass = new MyClass();
  
  const wh = new WaterfallHook('save', ({ results }) => {
    const data = results[results.length - 1].result;
    console.log('Saved:', data);
  });
  
  wh.addHook(({ initialArgs }) => {
    return { ...initialArgs, validated: true };
  });
  
  wh.addHook(({ results }) => {
    return { ...results[results.length - 1].result, timestamp: Date.now() };
  });
  
  myClass.onHook(wh);
  await myClass.hook('save', { name: 'test' });
  // Saved: { name: 'test', validated: true, timestamp: ... }
  

See the Waterfall Hook section for full documentation.

useHookClone option

A new useHookClone option (default true) controls whether hook objects are shallow-cloned before storing. When enabled, external mutation of a registered hook object won't affect the internal state. Set to false to store the original reference for performance or when you need reference equality.

class MyClass extends Hookified {
    constructor() { super({ useHookClone: false }); }
  }
  

onHook now accepts OnHookOptions

onHook now accepts an optional second parameter of type OnHookOptions. This allows you to override the instance-level useHookClone setting and control hook positioning on a per-call basis.

// Override useHookClone for this specific call
  hookified.onHook({ event: 'before:save', handler }, { useHookClone: false });
  
  // Insert at the top of the handlers array instead of the end
  hookified.onHook({ event: 'before:save', handler }, { position: 'Top' });
  
  // Insert at a specific index
  hookified.onHook({ event: 'before:save', handler }, { position: 1 });
  

IHook now has an id property

Every hook now has an optional id property. If not provided, a UUID is auto-generated via crypto.randomUUID(). The id enables easier lookups and removal via the new getHook(id) and removeHookById(id) methods, which search across all events.

Registering a hook with the same id on the same event replaces the existing hook in-place (preserving its position).

// With custom id
  const stored = hookified.onHook({
    id: 'my-validation',
    event: 'before:save',
    handler: async (data) => { data.validated = true; },
  });
  
  // Without id — auto-generated
  const stored2 = hookified.onHook({
    event: 'before:save',
    handler: async (data) => {},
  });
  console.log(stored2.id); // e.g. '550e8400-e29b-41d4-a716-446655440000'
  
  // Look up by id (searches all events)
  const hook = hookified.getHook('my-validation');
  
  // Remove by id (searches all events)
  hookified.removeHookById('my-validation');
  
  // Remove multiple by ids
  hookified.removeHookById(['hook-a', 'hook-b']);
  

The Hook class also accepts an optional id parameter:

const hook = new Hook('before:save', handler, 'my-custom-id');
  

removeEventHooks method

A new removeEventHooks(event) method removes all hooks for a specific event and returns the removed hooks as an IHook[] array.

const removed = hookified.removeEventHooks('before:save');
  console.log(removed.length); // number of hooks removed
  

How to Contribute

Hookified is written in TypeScript and tests are written with vitest. To setup the environment and run the tests:

pnpm i && pnpm test
  

Note that we are using pnpm as our package manager. If you don't have it installed, you can install it globally with:

npm install -g pnpm
  

To contribute follow the Contributing Guidelines and Code of Conduct.

License and Copyright

MIT & © Jared Wray

Contributors

Latest's Releases

v2.0.1 March 01, 2026

What's Changed

Full Changelog: https://github.com/jaredwray/hookified/compare/v2.0.0...v2.0.1

v2.0.0 March 01, 2026

What's Changed

Full Changelog: https://github.com/jaredwray/hookified/compare/v1.15.1...v2.0.0

v1.15.1 January 31, 2026

What's Changed

Full Changelog: https://github.com/jaredwray/hookified/compare/v1.15.0...v1.15.1

All Releases